Reviewed · EDINBURGH TOURS
Fantastic Creatures of Edinburgh, and where to find them!
Fantastic creatures and real city clues, in one walk. This outdoor treasure hunt turns Edinburgh’s Old Town into a game board, with folklore-style challenges as you move from spot to spot.
I especially like that you get the full kit and materials, so you are not hunting for supplies. I also like the WhatsApp option, which helps if you are stuck on a clue and need a nudge without ruining the fun.
One thing to consider: the game is designed for daylight, and some clue tasks may be harder if you cannot comfortably read or spot details from a distance. Also, the guide’s interaction is mostly at the beginning, then you run the hunt on your own.
In This Review
- Key highlights worth your attention
- A fairy-tale treasure hunt in Edinburgh’s Old Town
- How the hunt really works, from your phone to the clues
- Starting at Jeffrey Street, with flexibility inside daylight hours
- The 1.5 hour walk through Old Town, and what you will do
- Step by step, spot to spot
- Timing, energy, and why it can run up to about 2 hours
- The finish point and where you claim your souvenir
- Who this is perfect for, and who might struggle
- Considerations before booking
- Price and value: paying for a group game, not a lecture
- Practical tips to make the clues easier
- Start where you can get moving fast
- Bring the basics your clues will ask for
- Plan your finish for comfort
- Should you book Fantastic Creatures of Edinburgh?
- FAQ
- What is the duration of the Fantastic Creatures of Edinburgh treasure hunt?
- Where do I pick up the treasure hunt pack before starting?
- Where does the treasure hunt start and finish?
- How do you stay in touch with the guide if you are stuck?
- Do I need internet access on my phone?
- What souvenir do I get at the end?
- Is cancellation allowed if plans change?
Key highlights worth your attention

- WhatsApp clue support if you hit a wall
- All game materials included, so you can travel light
- Start near the Royal Mile for a smooth first leg
- About 1.5 hours, often closer to 2 for kids who like to explore
- Souvenir for finishers, collected at Hot Toddy or The Grassmarket Project
A fairy-tale treasure hunt in Edinburgh’s Old Town

Edinburgh is built for wandering. What makes Fantastic Creatures of Edinburgh feel different is how it rewards that wandering. Instead of just looking around, you are solving a story, one clue at a time, across historic streets in the Old Town.
The format is simple: you follow prompts, identify what you are seeing, and learn along the way. It is an outdoor fantasy treasure hunt for curious people, and it works well across ages. Families with kids at different stages tend to do well, because everyone can contribute, whether that means reading, figuring things out, or simply being the extra pair of eyes.
You also get a clear sense of the goal. This is not an endless scavenger walk. You are moving toward a finish point, and if you complete the hunt, you earn a completion souvenir to take home.
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How the hunt really works, from your phone to the clues

This is a clue-based game, not a sit-and-listen tour. You will be given a kit, and you will use your phone in the process. The key requirement is internet access on your phone, because the hunt uses a code and you may need your phone to check in and move through the experience.
You will also need a team. You can run the game as a group of 2 to 5 “wizards”, which matches the tour’s small size. That is a big deal, because it keeps the game feeling personal. It is easier to split tasks, compare what you think you see, and keep kids engaged without the whole experience turning into “wait while the slowest person catches up.”
One practical point I like: you can keep in touch with your guide via WhatsApp. If you are truly stuck, you are not stuck forever. But do not expect constant hand-holding. The design is mostly you and the city after the opening instructions.
Starting at Jeffrey Street, with flexibility inside daylight hours
The meetup spot is Jeffrey Street (EH1). You will pick up your treasure hunt pack at Hot Toddy, 15 to 19 Jeffrey Street during opening hours from 10am to 7pm. You show your booking, grab the pack, and then you can start the hunt whenever you want within that window.
That flexibility is useful when traveling with kids. You can build in time for coffee, bathroom breaks, or just catching your breath after arriving. It also means you can plan around the weather and the pace of your group.
The game does depend on daylight. You are highly advised to mind daylight hours, because the hunt will not work in the dark. For families, I think that is the biggest scheduling tip. Pick a time with enough light to keep reading clues and spotting details comfortably.
The 1.5 hour walk through Old Town, and what you will do

The core experience is a guided-style self walk through the historic Old Town, using a set of clues that take you from one spot to the next. You learn about Edinburgh’s quirks as you go, and the theme leans into folklore and “fantastic creatures.”
Even though it is one continuous hunt, it helps to think of it in chapters:
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Step by step, spot to spot
As you move, you will be expected to identify what is around you and connect it to the clue instructions. That is the heart of why this works for families. Kids do not just listen, they actively look.
You also learn as you go. The game is not only about guessing. It is built to teach you while you solve. That is why people who do not know Edinburgh well often feel like they still come away with something real.
Timing, energy, and why it can run up to about 2 hours
The experience is listed at about 1 hour 30 minutes, though it can run a bit longer or shorter. In practice, a common pattern is getting to the finish just before tiredness hits the younger kids, often around the 2 hour mark for groups that like to talk things through.
If your group includes very young children, treat this as a planning guide rather than a strict clock. Bring water, plan a snack, and you will feel happier even if you run long.
The finish point and where you claim your souvenir

The hunt ends at a special secret location, described as about a 10 minute walk from the Royal Mile. This is a fun twist, because it gives you a sense of accomplishment that is not just “back to where you started.”
To claim the completion souvenir, you show a screenshot of your result. You can pick it up at Hot Toddy (10am to 4pm) or at The Grassmarket Project on 86 Candlemaker row (10am to 4pm).
I like that you have two nearby options. It gives you freedom if you want to keep exploring after the hunt, rather than feeling locked into one exact errand.
Who this is perfect for, and who might struggle

This experience is a strong fit for families, especially when your children are different ages. The game is designed to appeal across a range of abilities, and the group structure makes it easy for everyone to participate.
It also works for groups that want to see more of central Edinburgh without a strict tour schedule. You get a lot of walking, but it is on purpose, and it feels like a mission rather than just transport from one landmark to another.
Considerations before booking
Here are the main “watch-outs” I would base my decision on:
- The hunt is best in daylight.
- It depends on your phone having working internet.
- The tasks may involve spotting or reading details, so if you have difficulty seeing fine details from a distance, plan accordingly.
- Host interaction is mainly at the beginning. After that, you are mostly guiding yourselves with the clue system and WhatsApp help only if you need it.
If you want a tour with lots of live guiding throughout, this may feel more like a self-led city game with support when needed.
Price and value: paying for a group game, not a lecture

The price is listed as $34.53 per group (up to 5). That matters because this is not priced per person in a way that punishes families. Small groups do well, because you can split “wizard jobs” and keep everyone engaged.
Think of what you get for that money:
- You receive the hunt kit and the clue framework.
- You get a completion souvenir if you finish.
- You get structured walking that helps you learn Edinburgh’s quirks without needing previous knowledge.
- You have WhatsApp support if you are truly stuck.
When it is a good value, it is because the game keeps multiple people busy at once. When it feels less worth it, it is usually because a group does not enjoy clue-solving or finds reading tasks tough. So, match the format to your family’s style.
Practical tips to make the clues easier

Here’s how to set yourself up for a smoother hunt in the Old Town.
Start where you can get moving fast
The hunt recommends starting near the Royal Mile. That makes sense because you are already in the thick of the central sights, and it reduces “dead time” before the real puzzle starts.
Bring the basics your clues will ask for
You will need:
- A phone with internet access
- Your group of 2 to 5
- The kit you pick up from Hot Toddy
If you wear glasses or contacts, have them ready. If you know you struggle with spotting small details from far away, consider that before committing.
Plan your finish for comfort
Because the final location is about a 10 minute walk from the Royal Mile, it is smart to finish earlier in the day if you have limited energy later. After you collect your souvenir, you may want to keep exploring, so leaving your day flexible helps.
Should you book Fantastic Creatures of Edinburgh?
Book it if you want a family-friendly, outdoor activity that turns Edinburgh’s Old Town into a real mission. It is especially worth it if your group likes puzzles and you want a way to learn the city’s quirks without sitting through a lot of talking.
Skip it, or at least rethink it, if you want lots of constant guide interaction, or if your group struggles with reading details in daylight and on the move. Also, if you are traveling late in the day, plan around the fact that the hunt is not designed for darkness.
If you do book it, I would treat it like a playful afternoon plan. You are not just visiting Edinburgh, you are playing in it. And when you finish, you have a physical reminder that your team really did solve the hunt.
FAQ
What is the duration of the Fantastic Creatures of Edinburgh treasure hunt?
The game takes around 1 hour 30 minutes (approximately). It can be a bit more or less depending on your pace.
Where do I pick up the treasure hunt pack before starting?
You can pick up your pack at Hot Toddy, 15 to 19 Jeffrey Street during opening hours from 10am to 7pm. You show your booking to collect it.
Where does the treasure hunt start and finish?
You start at Jeffrey Street, Edinburgh EH1. The hunt ends at a special secret location that is about a 10 minute walk from the Royal Mile.
How do you stay in touch with the guide if you are stuck?
You can contact the guide via WhatsApp if you are stuck on a clue. The game is mostly self-led after the starting instructions.
Do I need internet access on my phone?
Yes. The hunt requires internet access on your phone.
What souvenir do I get at the end?
If you complete the hunt, you can collect a completion souvenir by showing a screenshot of your result at Hot Toddy or at The Grassmarket Project.
Is cancellation allowed if plans change?
Yes, you can cancel for a full refund if you cancel at least 24 hours in advance. The experience also requires good weather, and if it is canceled due to poor weather, you will be offered another date or a full refund.
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